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Category Archives: Games Workshop

“Don’t Be An Art Critic….”

“… Paint.  There lies salvation.”
Paul Cezanne

April 2012 marks the biggest overhaul yet of Games Workshop’s already-formidable system of paints and technical materials for its Warhammer miniatures.

Not only has GW increased the sheer range of colours available to the miniatures artist, it has introduced an efficient painting protocol–by means of different types of paint–that will streamline the painting process, making it not only more efficient but also more pleasurable.

The core of the new line is the range of Base colours, heavily-pigmented paints akin to the old Foundation colours, but in a dizzying array of beautiful shades as opposed to the Foundations’ muddy hues.  These 34 Base colours will cover black or white undercoating in a single layer, eliminating the need to paint and re-paint spray-bombed models in order to cover streaky results.  Colours range from a beautifully-opaque white through a full palette of reds, blues, greens, ochres, yellows, and four metallics.

The next step in the painting process calls upon the 70 colours in the Layer range.  These are slightly more translucent colours than the Bases, and are designed to be applied full-strength over the Base without any mixing.  This broad array of colours to choose from ensures that just the right highlights can be chosen, and the fact that no mixing is required means that model after model will have exactly the same tones, no matter how many days elapse between painting sessions.

The 12 different Shades are specially formulated to glide over other paint layers, and to flow into the recesses of your models, providing effective and controllable shading.  No more erratic and blobby inks to dry with uncontrolled blotches of pigment just where you don’t want them!

The new Dry range has a thicker consistency than the rest, ensuring that less paint will be wasted by wiping the brush while drybrushing.  Fifteen colours ensure that highlights can be picked out quickly and effectively.

The new Glazes are translucent colours (red, yellow, blue, green) that can be washed across a painted area to augment the colour beneath.  They can be used to great effect over the metallics, giving a tint of colour (blood-stained weaponry, anyone?).

The four new Textures solve the problem of basing by combining a gritty texture material with a coloured medium.  One-coat coverage means bases are quickly tournament-ready!

The four new Technicals extend the range even further.  The first, Lahmian Medium, is a colourless medium that can be combined with any of the Layers to form a custom-tinted glaze.  It can also be used straight out of the jar as a sealant, forming an invisible matte finish over transfers and decals.  The second of the Technicals is an old friend, ‘Ardcoat, which can be used to create a gloss shine on areas that need it.  ‘Ardcoat also provides a smooth surface for application of decals and transfers.  The third Technical is Imperial Primer, a black liquid primer designed for undercoating fiddly areas or touchups.  And, finally, the fourth Technical is Liquid Green Stuff, that essential tool for filling gaps during model builds and mods.  It’s water-based, so it can be easily applied with an ordinary paintbrush (remember to wash it out afterwards, though, or it will set up hard as rock).

Gorgeous new GW colours … beautiful new Warhammer 40K and Fantasy models … a marriage made in heaven.  Ensure salvation this year by trying out these amazing new paints!

New Necrons for November

The new and improved Necrons will be hitting our store shelves as of 5 November 2011.  Games Workshop has completely reworked the army, putting out a new hardcover codex, revamping many of the core units, and changing the special characters from pewter to finecast resin.

New plastic models include the Necron Lychguard (49-07, $39.50), the Necron Immortals (49-10, $39.50), the Doomsday Ark (49-11, $59.50), and the Catacomb Command Barge (49-12, $39.50).

New finecast models include the Flayed One pack (49-42, $55.00), the Necron Overlord (49-60, $20.75), the Necron Cryptek (49-62, $19.00), Imotekh the Stormlord (49-63, $20.75), and Trazyn the Infinite (49-65, $20.75).

Several special characters formerly available in metal are now in finecast, including the C’tan Nightbringer and Deceiver models, and the Necron Lord and Resurrection Orb.

Photos have been leaked all over the internet, so I won’t reproduce them here.  They do look amazing!  Richard will be placing orders this week, so if you’ve always wanted a Necron army, give him a call and get him to reserve you some units.

Dreadfleet

Dreadfleet from Games Workshop

Brand-new in the store is Dreadfleet, the tabletop miniatures board game from Games Workshop.  Designed by Phil Kelly, and with art supplied by John Blanche and Alex Boyd, this handsome game pits the Pirate Lords of Sartosa against a coalition of Undead Pirate Captains.

Captain Roth’s hunt for the legendary Dreadfleet has led him deep into the fabled Galleon’s Graveyard.  With the aid of the world’s most dangerous pirate lords, the Captain intends to send the Vampire Count Noctilus to a watery grave.  Yet the count has allies too, each at the helm of a gigantic and unnatural warship.  Can the pirate lords battle through legions of skeletal sailors, zombie sea monsters, and hurricanes of raw magic to slay the master of the Galleon’s Graveyard once and for all?

First impressions:  the miniatures are absolutely beautiful.  The imaginative detail sculpted into the pieces is mind-boggling, and should make each ship and fragment of terrain a pleasure to paint.  The seascape game mat measures 5 feet by 3.5 feet, and is thin and flexible, with gorgeous graphics.  The game is designed for two players, but is playable by up to ten.   The miniatures vary in size (some ships and features are larger than others) but seem to average around 3 or 4 inches.  The miniatures are supplied unpainted and do require assembly (this is a Games Workshop product, after all!) At present, Games Workshop considers Dreadfleet to be a stand-alone product, and has no plans to release auxiliary ships or units.

Recommended for ages 12 and up.

Squigs: Part Animal, Part Fungus, Part … Cupcake?

One of our good friends and customers, Matthew Dey, was recently victorious in the 40K Nation Bake-Off Contest.  His entry, a delicious-looking set of Squigs fashioned entirely from home-made cupcakes, fondant icing, and frosting, triumphed over many other efforts.  Here we have a short movie depicting the creation of the Squig cakes (the movie was actually the entry, since unfortunately 40K Nation is based in — or on — teh interwebs and so the judges could not, unfortunately, taste any of the goodies they were adjudicating.)

Matt reports that the Squig cakes, far from tasting like fungus, were delicious.  (By the way, for those who are not familiar with Games Workshop’s Warhammer universe, Squigs are small round beings with lots of teeth and voracious appetites, used in the game as attack creatures by their handlers, Goblins.)

We know who we are calling on to bake our next Warhammer 40K tournament goodies!  Congratulations, Matt!

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